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ALIEN: Manticore

Blackwinter-witch

MemberPraetorianApril 04, 201735074 Views202 Replies
ALIEN: Manticore

UPDATE: September 05 2017***************

ALIEN: Manticore is now past the 110,000 word mark. :D
That's why I've been so scarce around here, busy-busy-busy with writing and housekeeping, Life's usual hurdles, etc..
There's also short-stories coming soon-ish. They're being worked on, but have to be adjusted as the Main story progresses to eliminate continuity errors and such other annoyances.

One short-story ties-in to a work found here having to do with Walter's fate on 'Paradise'.

The other gives my views on the origin of The Alien, which I am titling ALIEN: Origins and it's far more deserving of that title than Alan Dean Foster's Covenant prequel.

A third short-story is loosely-related to the ALIENverse, but will be available for reading also.

END UPDATE*******************

I'll be posting little excerpts and teasers here, entertaining questions (though some I may not be able to answer) and I hope you guys enjoy this little window into my perspective on the ALIENverse. :) This is all partially-edited  material, so it's going to be rough and have flaws.

This little bit calls-back to something Ridley Scott wanted for ALIEN, the 'flying mouse drones'. I love the idea, and as a nod of Respect and Appreciation to R. Scott, here they are in their scene.

" The ship tended itself, and it’s hibernating crew conscientiously. It constantly monitored everything aboard and outside, surveilling the cosmos via it’s sensor arrays and their sophisticated instruments. It watched, listened, and in some ways it ‘smelled’ ‘touched’ and ‘tasted’ the universe around it.
In the engine section and elsewhere throughout the vessel, the hundreds of tiny drones that swarmed and flitted about only in the absence of the crew had once again emerged, performing their tasks tirelessly. They were semi-autonomous mouse-sized extensions of the mainframe intelligence, it’s roving eyes, ears and hands, ever-vigilant over their country of darkened, cold, minimal-gravity, nitrogen-filled corridors, rooms and chambers.
As the ship came into range of comm relays, it established contact, checked for messages and other items of information the crew had stated preferences for. It collected what there was to be had, flagged items for each member of the crew and continued it’s vigil and voyage.

Sometime later, a signal impinged on antennae sensitive enough to pick up the extremely weak radio-frequency emission, one in the sub-milliwatt range, and conforming to no known comms protocol. It ran, there was a break of precisely twelve seconds, then the signal repeated again.
The computer recorded it, worked out a fix on the emission-point, and flagged it for the Captain’s attention.
Weeks later, it detected a new signal, from the same emission-point as the earlier one. This one was stronger and clearer: A standard-format distress beacon and Emergency Location Beacon.
The artificial intelligence double-checked the emission-point, re-analyzed the earlier, now silent, beacon and compared it to the Interstellar Trade and Commerce Commission standard beacon it had detected. It examined the distances involved to the nearest comm relay, worked out how many years the EM signal would take to reach it at the light-speed limits of radio transmissions.

Manticore did not possess the ITCC-mandated overrides that would force it to go to the distress beacon. The laws on Shadowfall dictated that responding to a distress beacon was strictly ‘Captain’s Discretion’.
In accordance with that, the computer began restoring the ship to Human Habitation standards, altering course to the star system that the emissions were coming from and bringing the Captain out of hypersleep.
"

IN SPACE THERE IS NO WARNING

 

 

 

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Blackwinter-witch
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Here's an excerpt from ALIEN: Manticore; Paradise. It's a work-on-hold, as to go any further than the landing of the Science Expedition's shuttle, I need to see COVENANT to stay on-track with Canon.

ALIEN: Manticore; Paradise is the follow-up/sequel to ALIEN: Manticore where Manticore heads out, following the course of the Juggernaut commandeered by David and Shaw at the end of PROMETHEUS.

Appendum: This was posted in ALIEN STORIES and I realized it also belongs here.

**********************

PROLOGUE

 

Manticore had travelled out from Shadowfall, now clear of the more problematic celestial dynamics that the system was famous for and ready to engage it’s hyperdrive for the long voyage ahead.
Captain Sinjihnn Du’Maur was the only crewmember of the vessel still awake, the rest had entered hypersleep earlier along with the passengers who formed the science team they were bringing along. The ship was running entirely on it’s own auto-systems overseen by the ship‘s Virtual Intelligence, making him superfluous at the present time as he would be for the long trip ahead of them. He enjoyed this time, it gave him time to think, to review preparations one last time, spot overlooked details,
He and his friend, Jean McDormand had spent a few weeks finding qualified people who Vetted out as being able to keep their mouths shut and had no issues with participating in an unlicensed interstellar expedition setting out for a world extremely far away from the colonized systems.

The secrecy had been paramount, as he wanted to keep all the details under wraps and spare himself and his crew having to deal with some ego-driven Corporate rivals. There was also the concern of how insanely dangerous what they were heading out to find could possibly be, and how irresponsible corporations could be in evaluating ‘acceptable risk’. Thus, he and Jean had played things very close to the chest, employed a plausible cover story, and kept up a level of obfuscation in their communications second-to-none. It had been a significant pain, but success or failure always relied on details, often the small ones. Such was also the reasoning behind the significant investment in upgrading and advancing Manticore’s armament and combat capabilities.
The stars beckoned, and once again his ship would be sailing amongst them while he slept the sleep of the near-dead along with the people most important to him. The bridge was quiet, only a few indicators showed signs of machine-life, and he could hear the faint sound of air through the ventilation grilles in the ceiling above him. He took a moment to consider the enormity of what they were setting out to do; Challenge The Gods.

He felt no fear, no trepidation. He looked forward to it, to making sure the species that Dr. Elizabeth Shaw had named ‘Engineers’ knew they had Humanity’s eye on them, and knew of their aggressive nature. He wanted to make it very clear to them that Humanity was not some helpless planet-bound bunch of primitive peoples any longer, but stood on the same level as their creators, able to challenge them, and able to defeat them should they raise a hand against Humanity.
As he finished that thought, Manticore engaged it’s hyperdrive, and as it accelerated to, then beyond the speed of light, the star field ahead compressed, blue-shifted--appearing as a trillion pinpoints of painfully bright blue light for an instant--before expanding to appear normal again save for the slight but definite motion of some stars in the edges of the field of view. A glow began as the forward edge of the hyperdrive field encountered the interstellar medium at Faster-than-light speed, exciting the sparse hydrogen atoms to higher quantum states, shrouding the vessel in a corona of dim Cerenkov phantom-light.

With the engagement of the hyperdrive, the Captain casually patted a nearby console in a purely anthropomorphic gesture and made his way out, on his way to join the rest of his crew in the coldly peaceful embrace of hypersleep.

************

 

IN SPACE THERE IS NO WARNING

 

 

 

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Blackwinter-witch
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Something Real

You're very welcome and Thank-You in-kind!! Very glad you enjoyed it, tells me that I'm on the right track in keeping to the right 'feel' and 'atmosphere'. :)

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWINTER-WITCH - One creative mind to another: I have found the "feel" of the Alien universe is extremely difficult to capture and hold while writing. You have done so with great capability. :)

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Blackwinter-witch
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Something Real

Thank-you!!:D

I know exactly what you mean by the tricky nature of the 'feel' of this universe! The trick that works for me is I get the 'rough-raw' out and down. It's just the 'roughly-shaped-block-of-marble' at that point, and barely readable, then I use a lot of editting to refine, shape, tailor, tune and sculpt things until they have the proper 'feel'.

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWINTER-WITCH - That is likely the best way of doing things. I simply write what comes to my mind as I reflect on my ideas. Sometimes it is cohesive; other times it is a mess I am ashamed to claim as my work. :)

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Blackwinter-witch
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1st Drafts are always a mess, mine as I said are barely readable!! :D NO one ever sees my First Drafts. :) The trick is to remember you don't need to make it Perfect first-try, there's always editting to fall back on, and it's great as we always come up with ideas later, and editting allows us to re-work things, clean-up and include them. :)

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWATER-WITCH - Quite so. The process of writing is always so very thrilling - especially once a good and interesting idea begins to take shape! It is almost spiritual; a connection to a greater creativity. Perhaps that sounds a bit silly; but I adore having the ability to be creative - and am quite thankful for it. :)

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Blackwinter-witch
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It doesn't 'silly' at all! I enjoy being creative also, I cannot imagine what or who I'd be without it!

One of the fun things about writing, is unlike a movie, WE get to pick the endings and such. :)

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWINTER-WITCH - There is clear wisdom in your choice of words. Never lose that. Indeed; being able to choose the endings of our works is a freedom for which I am extremely greatful. :)

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Something Real
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BLACKWINTER-WITCH - I also engage in interactive storytelling to a large degree - "RPGs" as others typically call them. They are such amazingly cathartic endeavors - especially when a group is invested in the story for its own sake. :)

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Blackwinter-witch
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Thank-you! I will try to hold onto that quality, I assure you. I was also into tabletop pen and paper RPGs for a while, years ago, I think that's where I first started to discover I wanted to Create, and lots of reading of classic sc-fi probably led me to wanting to Write.

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWINTER-WITCH - Tabletop RPGs are amazing fun! Of course, I have to be the one telling the stories. It is a quirk I can not shake. I adore seeing the spark of excitment and wonder in th eyes of others! :)

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Blackwinter-witch
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Something Real

That is merely the hallmark of a quality GM/DM who runs truly engaging campaigns and game sessions!

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWINTER-WITCH - Hahaha! That is a very kind statement - one that is greatly appreciated. I feel that story-telling is a form of magic we each possess. It is the ability to create wonder and excitment from nothing. :)

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Blackwinter-witch
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You're welcome! :)

Storytelling has a VERY long history among Humanity, so we link ourselves to our earliest ancestors in this way, yes? It is 'magic', in a way, I would say, how words can turn the audiences minds into Theatres better than anything technology can provide, and Uniquely Individualized. :)

IN SPACE THERE IS NO WARNING

 

 

 

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Something Real
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BLACKWINTER-WITCH - Extremely well-spoke! Hear, hear! :)

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Ingeniero
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Farlander, I loved Arthur Clarke's Rendezvous with Rama. I still remember the description of the flower and what was around it.

Blackwinter-witch, now the secret is out regarding how well you write. I'm not sure it was a secret to begin with, I'm new.

Excellent work and thank you for the nod to Ridley Scott in the beginning. It is very nice to see that. The "feel" is consistent with the universe and I really like the taking the fight to the Engineers of the last sample.  

Something Real, it doesn't sound silly at all.

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Blackwinter-witch
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Something Real

TY! :)

Ingeniero

I'm quite new here as well :) The 'secret' is one I am pleased to share, and if it helps my fellow aspiring authors then my sharing has achieved at least a little benefit and good to my fellow forum members. :)
Thank-you for reading and your compliments! You're welcome also and I'm glad you enjoyed my tip-of-the-hat to R. Scott. :)
I wanted to honor the man who gave us this universe, and I try my very best to always stay true to the 'feel' and nature of the ALIENverse's 'feel'.

With MANTICORE, there's more freedom than some corporate vessel, but also bigger risks. EG: Heading off to face down the 'Gods'.
Plausibly, the crew of a company ship just simply could not pursue a plotline like I have with MANTICORE, and I wanted to get away from the Company-owned theme. Inspiration-wise I researched private-registry Captain-owned ocean-going vessels in today's world and they are by far vastly more numerous than most people think. So I applied that to the ALIENverse as well.
There's a big, dark, universe with many lonely places where fate can find you and be unkind...Manticore gets to take us out there. :)

IN SPACE THERE IS NO WARNING

 

 

 

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S.M
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"My Thanks to Ron Cobb (posthumously) for the wonderful concept art he did!!"

I don't believe Ron Cobb is dead.  He lives in Sydney.

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Blackwinter-witch
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S.M

Thank-you for pointing that out!! Glad to hear it!! I must have been thinking of O'Bannon...brain crossed it's own wires/Human error type stuff.

IN SPACE THERE IS NO WARNING

 

 

 

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