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Where Prometheus Fails

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JEC

MemberOvomorphJune 26, 2012
I can't believe Prometheus has a 73% rating on Rotten Tomatoes! That most reviewers who rate it positively must surely do so because of its visual content really says a lot about mainstream audiences. Taken as a whole, the film doesn't deserve to be rated higher than 65%, given that it can't stand on its own feet, but needs to stand on the feet of a sequel to be properly understood, and that's assuming a sequel will have a more coherent script. For what it represents, audiences both mainstream and independent in their thinking, deserved a film that was, to say the least, more coherent. Yes, its visual content was stunning. But the unfolding of events and the characterisation were poor, which is a serious disappointment for a film of this calibre. Starting from the beginning, Prometheus fails with the opening image. Why introduce the bad guys first? We didn't need to see the "Engineers" seeding a planet in order to understand who they are: the scene following the opening credits, where the protagonist Elizabeth Shaw discovers ancient cave paintings answers that adequately. It was a waste of script setup time. And had it not been included, the scene nearer the end of the film, where we do finally get to see just one of the Engineers, would have been more effective. As it stands, seeing this humanoid again at this late stage leaves no real wonder to the imagination. One almost gets the feeling that studio bosses were initially presented with a version of Prometheus where the engineer wasn't shown until the end, and not being too happy about it, and no doubt somewhat bored, demanded he is introduced earlier in the film, so Ridley Scott slotted in the Prologue to keep them happy. Either that or it really was a poor script. Prometheus fails again, and this time much harder, when after discovering the cave paintings, the scene moves straight onto the arrival of the Prometheus at LV-223, with just minor setups to the primary and secondary characters, except for David. There is about 10 minutes of setup missing here, which was largely allocated to the Prologue. If you exclude the Prologue and include the 10 extra minutes required to get to know and care about the people we are watching, Prometheus would have had a much better start before begins. One gets the feeling of the whole thing being rushed. There is an urgency to get to the point of the film, to answer the questions we all want to know. I would like to have seen Elizabeth Shaw's beliefs debated more seriously, not just on a personal level but also professionally, quite possibly by the Weyland Corporation that invested in her, rather than have this whole acceptance of one woman's whim to prove she is right imposed upon my sense of logical appreciation. I would also like to have seen a little more of Peter Weyland. It could still have worked, to have seen him near the start, being cared for and close to dying, and then near the end. The turn up would have been more of a surprise. Sadly, his inclusion is all but irrelevant. Prometheus fails for a third time when David activates a holographic recording of events that allow us to have some idea of what's going on. Just think about that. If there is one thing that Prometheus does well, it is explain itself through dialogue and poor action sequences. And that is anathema in Hollywood. Instead of being allowed to see the bad guys in action, we are presented with a holographic recording of past events. As far as visual story telling is concerned, that is a cheap shot at an unsuspecting audience. Holographic recording! Who ever records events, except on special occasions, and even then they're not recorded so precisely. This is a poor action sequence, and one that cheats us out of seeing the real thing. The explanations come thick through these holograms. Another poor action sequence is when Fifield's character turns up as some kind of deformed maniac and starts killing everyone in sight. The less said about that the better. I can easily overlook Elizabeth Shaw's moment in the Pauling MedPod, despite it being completely ridiculous. But something I can't overlook and that bother's me tremendously is David's sense of wonder and amazement towards something he couldn't possibly comprehend and appreciate the way a human being could. I can see the irony in it, and that kind of works. But I'm not convinced that an android, no matter how advanced, can ever have the capability to appreciate what is essentially thousands of years of psychological and emotional evolution. His awe and wonder towards the engineers should really have been given to Elizabeth Shaw. It was wasted on his character, because no member of the audience could relate to a robot. It should have been expressed through a human being. All it's other shortcomings can easily be overlooked.
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ummester
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I agree that Prometheus suggests tech getting out of control is universal - its actually one of the things I liked least about it. I view those things as very human flaws and suggesting it is universal somehow made the universe of Prometheus seem very human centric. This is one very large area where I think it failed alongside Alien. Alien suggested the universe was very anti human - not a comfortable place at all. That was closer to a 2001 antithesis than what Ridley promised, but failed to deliver on with Prometheus. Even though the film of Prometheus has many questions about the human elements, the universe it is contained in feels like it has very little - like they are all resolvable in human terms. In this way it is much more spiritual fiction than science fiction.
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Major Noob
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Ummester-  The popular notion has always been that the MORB was a bio weapon. That felt wrong to me for a long time because a large organism is such an inefficient weapon of mass destruction. But entertainment is another matter. I could see breeding them to pit against other things, for example, or prisoners. Or to study it for the sake of new technologies, including weapons.  If I was an advanced race with access to a Morb the first thing I'd do is make a bunch of little beings to manage and study this dangerous thing for me while I went about the dark, sinister business of being me. Could it be the humanoid shape is just the result of logical tool design?Maybe it took horrible eons for the Engineers to understand and refine the biology, and the latest iteration was the Goo, but even that was beyond their control. That could explain their apparent reverence for it. Maybe that carving is not a crucifixion, just an image of the MORB restrained. Or emerging from the abstract guts of a host. Throughout the series humans try to capture the MORB. Why would we be the only ones trying to harness it? Certain physical laws do seem to govern the universe, so it's not unreasonable to assume sentient life could have certain cultural similarities. For example, it seems that on Earth, cultures that arise in extreme conditions have less reverence for life and less aversion to the infliction of pain. Now imagine a race like this that has somewhat if not altogether transcended mortality. Such a race would be quite cruel, and maybe find the MORB to be exquisite. But let's not dirty our hands with this thing, let's make some little blue tools to do it. And the little blue tools grow even smaller copies of themselves to feed the experiment. Voila! Why are we here? Lab assets. Custodian and I have talked about how great a truly alien movie would be. But there would have to be true genius behind such a movie to make it work, and lots of money. And, in the end, only a limited audience to sell it to. Alien worked because it was a human story. But to get really alien, with a culture, history, language etc. is quite a hurdle. But who knows, something similar to this may be on it's way!

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